Choose your movement speed carefully as you attempt to make it home before a terrible accident occurs. You can try to relieve pressure when it gets too high, but there's an increasing risk of catastrophic failure as your walk goes on. Best of luck.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I made this game for the One Game a Month challenge. It was intended to be a prototype for a full-scale mobile game that challenged the user with different walk distances, stomach conditions, etc. Because it was developed for phones, the scaling in HTML5 is a little off, so some UI gets cut off on the top and bottom. Player and Intestinal artwork was provided by a talented friend, but all other production was done by me on weeknights and weekends. It's an idea I am still toying with for full development at a later time.